The development of a new Civilization game at Firaxis Games has been officially announced.
Firaxis did not specify whether it would be the seventh game in the mainline series or a spinoff in the vein of, but it was revealed alongside the announcement that former COO Heather Hazen will be the new studio head. Civilization: Beyond the globe.
According to Hazen, “I’m thrilled to have this opportunity to carry on the studio’s storied legacy, beginning with the announcement that Firaxis is in development on the next iteration of the legendary Civilization franchise.” Hazen’s statement was followed by a remark:
“I’m lucky to be working with some of the best developers in our industry, and we have plans to take the Civilization franchise to exciting new heights for our millions of players around the world. In addition, we will continue to support Marvel’s Midnight Suns with post-launch content, and explore new creative projects for our teams.”
Following the release of Civilization 6 in 2016, fans have waited seven years for confirmation of a new game. Since then, the studio has been working on XCOM, its other premier strategy franchise: Chimera Squad and, most recently, Marvel’s Midnight Suns tried something completely different.
It is likely that the new Civilization will still be years away, despite the fact that it appears to be Firaxis Games’ primary focus going forward, despite the fact that the announcement only came out now and made no mention of a release date, gameplay mechanics, or any other game details.
However, the studio will be doing so without one of its most important people because Jake Solomon, the former creative director of the XCOM series and Marvel’s Midnight Suns, has left Firaxis.
Solomon stated that he was only leaving to pursue a new passion and that he had only positive feelings for his time at the studio in a statement that was posted to Twitter (see above).
“After 23 wonderful years, I’m moving on from Firaxis,” he said. “I’m a big dreamer, and I fulfilled two lifelong dreams in making XCOM (and XCOM 2, and War of the Chosen) and Marvel’s Midnight Suns. I’m the luckiest kid who ever lived.”
Solomon continued: “I loved designing tactical turn-based games, but it’s time for other, smarter people to push that space forward. My brain is on fire with a new dream. Time to go chase it.”
Since he left, Firaxis has lost the three most important people behind the XCOM series. Producer Garth DeAngelis and art director Greg Foertsch joined Solomon as designer and director.
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