The Steam Deck will allegedly act in the very same manner it’s docked or not.
In a interview with PC Gamer, Greg Coomer – who helped design Valve’s new handheld system- said the group felt it was “actually better, all things considered, to not modify based on docked status or mobile status”.
This means that players ought not experience a dip in performance they’re playing moving, which makes it stand apart from its central rival, the Nintendo Switch.
We really wanted to prioritise for using it in what we thought would be the highest use case, which is actually mobile,” Coomer explained. “And so since we were focusing on that – and we chose, like, a threshold where the machine will run well, and with a good frame rate – with AAA games in that scenario.
“We didn’t really feel like we should target also going after the dock scenario at higher resolutions. We wanted a simpler design target and to prioritise that.”
ICYMI, Valve as of late affirmed that the UI from Steam Deck will supplant Big Picture mode on Steam.
As they reported at that point, Big Picture was released in 2012 as a control center like interface for clients who connected their PCs to huge screens and TVs while using a controller as opposed to keyboard and mouse. It became into the reason for SteamOS which was used for the ill-fated Steam Machines.