Microsoft is currently developing a new feature for Windows 11 designed to provide insights into how system specifications-such as limited RAM or a less powerful GPU-can impact overall PC performance. The latest preview builds of Windows 11 have introduced a frequently asked questions (FAQ) section within system settings, offering explanations related to GPU memory, system RAM, and even OS versions.
This new addition was spotted by Windows enthusiast phantomofearth in the most recent Dev Channel build of Windows 11, released earlier this week. However, Microsoft has yet to make an official announcement regarding this feature. At the moment, the FAQ section remains hidden and must be manually enabled within the preview builds.
The FAQ aims to assist users by answering common concerns, such as what happens when a system has low RAM or how performance might be affected if a GPU has less than 4GB of video memory. Additionally, if a device is running an outdated version of Windows 11, the system settings may notify users through this section.
What remains unclear is whether these FAQ responses will be static, providing general information based solely on detected hardware configurations, or if they will dynamically adjust to match various system setups. Ideally, a high-end PC running the most recent version of Windows 11 wouldn’t require such guidance, but further testing will reveal how adaptable the feature is once Microsoft makes it publicly available.
Historically, Microsoft has experimented with similar system assessment tools. Starting with Windows Vista, the company introduced the Windows Experience Index, which assigned a numerical score to various hardware components and provided an overall rating to help users understand their system’s capability to handle newer Windows versions.
Since this FAQ section has appeared in the Dev Channel builds, there’s a strong possibility that it will be included in an upcoming public release, likely as part of Windows 11’s 24H2 update. However, Microsoft has been known to test features that don’t always make it to final builds, so its official rollout remains to be seen.